Castling
Each player may "castle" only once
during a game and when conditions are met. Castling is a special move
that lets a player move two pieces at once — the King and one Rook. In
castling, the player moves his King two squares to its left or right
toward one of his Rooks. At the same time, the Rook involved goes to the
square beside the King and toward the center of the board (see
illustrations at left). In order to castle, neither the King nor the
Rook involved may have moved before. Also, the King may not castle out
of check, into check, or through check. Further, there may not be pieces
of either color between the King and the Rook involved in castling.
Castling
is often a very important move because it allows you to place your King
in a safe location and also allows the Rook to become more active.
When
the move is legal, each player has the choice of castling Kingside or
Queenside or not at all, no matter what the other player chooses to do.
En Passant
This
French phrase is used for a special pawn capture. It means "in
passing," and it occurs when one player moves a pawn two squares forward
to try to avoid capture by the opponent's pawn. The capture is made
exactly as if the player had moved the pawn only one square forward.
In
the diagram, the Black pawn moves up two squares to the square with the
dot. On its turn the White pawn may capture the Black one on the square
marked with the X. If the White player does not exercise this option
immediately — before playing some other move — the Black pawn is safe
from "en passant" capture for the rest of the game. But new
opportunities may arise for each pawn in similar circumstances.
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